#Vienna ensemble pro vs dante how to#
How it would handle the lag, and how it would interact with plugins that you’ve put in your actual channels I wouldn’t even know how to predict. I can imagine that this setup would be a life saver for those people using dozens of plugins per channel. Surprisingly good, but to be honest I had 1 plugin running on the server. The actual plugin performance was really good. So I had a plugin way off on the side of my laptop screen, of which about 30% was inaccessible. All in all a weird implementation, because when the GUI of the plugin is on your screen, you can’t resize it any way. I realised this when I moved the plugin window on my server, and then on my laptop could see the desktop of my server! So it’s essentially “remote desktoppping” the plugin’s GUI across to the user machine. The server loads up the GUI of the plugin, and then transmits a video of that GUI into the Audiogridder within your user machine. On the user machine your running Audiogridder, and then within that you call up an instance of a plugin that is hosted on the server. Although I haven’t tested it, could you transfer all your iLok licenses to the server and then have multiple computers use those plugins? I know I hate having to transfer licences from laptop to desktop.Īnother very interesting thing I noticed was that the plugin itself is running on the server. This presents some very interesting licensing issues. Firstly, your user machine could (in theory) could run with zero VST’s installed, and you could run them all off your server. There are some very curious side effects of this. The server has already scanned what plugins its own hard driv. You put an instance of it in your plugins in a channel, and if all is working well it will detect a server running on the network. On my laptop I installed the actual plugin. You give the server an ID number and it just waits. It runs silently in the background until you call it up. I installed the server version on the desktop and ran it. I installed the beta 1.1 version and not the stable 1.0 version. Very interesting in concept and execution. I took one for the team here - installed it to check it out.